When I first started playing LOTRO, my kid’s ages were 10, 8, 6 and 4 years. In those days, they had a fairly strict bedtime of 8:00 in order to maximize both their sleep time and my wife and I’s sanity. Thanks to this rule, I was able to put off playing video games until afterwards. It was convenient for me to be able to completely separate video game time from family time, as I was very cognizant of the fact that my kids were growing up quickly, and I didn’t want to be distracted from spending quality time with them, especially for something as trivial as my own personal entertainment.
As LOTRO celebrates its 10th anniversary, many have decided to share their personal experiences with the game. It’s funny how difficult it can be to summarize the complex relationship you share with your favorite games. As I tried to wrap words around the three (or thereabouts) years that I actively played LOTRO, It became apparent that I would have to organize it into several different sections to adequately segment the different phases I experienced for the purposes of concise communication.
Note: This post was originally written for and published by Contains Moderate Peril in 2014. as it no longer exists on that site, and because I’ve recently started playing ESO again, I thought it would be fun to resurrect the series on my own blog. Enjoy!
This is part 3 of the series comparing my two current MMO’s, LOTRO and ESO. Part 1 of the series compares graphics and questing and can be found here. Part 2 deals with advancement and crafting, and can be found here. This installment will cover Lore, Intellectual Property, community, and my final thoughts.