When I first started playing LOTRO, my kid’s ages were 10, 8, 6 and 4 years. In those days, they had a fairly strict bedtime of 8:00 in order to maximize both their sleep time and my wife and I’s sanity. Thanks to this rule, I was able to put off playing video games until afterwards. It was convenient for me to be able to completely separate video game time from family time, as I was very cognizant of the fact that my kids were growing up quickly, and I didn’t want to be distracted from spending quality time with them, especially for something as trivial as my own personal entertainment.
If you follow me on Twitter, you know that there’s one MMO that I’ve been playing on and off (mostly off) over the last four years since the game was in beta: the Elder Scrolls Online (ESO). In the past, since my play was so erratic, it was difficult for me to get to a point where I felt sufficiently versed to craft a worthwhile blog post. Well, I’ve been playing (and enjoying) ESO for about three months now. Including the 6 month stint I played a little over a year ago, I now feel like I can speak somewhat intelligently about the game. It’s been a very long time since I documented my initial impressions on Contains Moderate Peril.
As LOTRO celebrates its 10th anniversary, many have decided to share their personal experiences with the game. It’s funny how difficult it can be to summarize the complex relationship you share with your favorite games. As I tried to wrap words around the three (or thereabouts) years that I actively played LOTRO, It became apparent that I would have to organize it into several different sections to adequately segment the different phases I experienced for the purposes of concise communication.
Sometimes a game just clicks. However, this was not the case when I decided to play through my two Mass Effect games (1 and 2) that I picked up during a Steam sale some time ago. Even knowing that the first game would be a little rough due to its age, I decided to go through them in order. You may remember hearing me talk about that plan when I was still contributing to MMORPG.com’s Game On Podcast.
I’d heard a lot about the Mass Effect series. The games seemed to have a huge following, and I loved the idea that events from one game could carry over into the next title. But Mass Effect 1 never really hooked me. I enjoyed the character interaction, but the story seemed slow to get going and I never really figured out how to navigate myself around the galaxy once it opened up. After a few nights’ worth of play sessions, I found myself driving around in a physics-defying moon patrol car wondering if I was even on the right planet for the mission I’d been handed. After that night, I never launched ME1 again. I took a small break from gaming altogether and when I returned, it was Elder Scrolls Online that beckoned and not Mass Effect.