Beyond Bossfights Episode 34

Beyond BossfightsBrax and DJ complain about the polar vortex, talk about the Lego Movie 2, and fly drones around the room. In between all that, they discuss hangups that don’t allow them to play certain races/classes in RPG’s and MMORPG’s. Enjoy!

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Beyond Bossfights Episode 33 – Interview with Inon Zur from MMORPG.com

Beyond BossfightsBrax pulls this one out of the archives. Back when I was a co-host on MMORPG.com’s Game On podcast, I had the opportunity (along with Ryan Getchell) to interview world renowned composer Inon Zur. I generally consider it the best/most interesting interview I’ve had the pleasure to be a part of. Thanks to Bill over at MMORPG.com for allowing me to re-release this episode! Make sure to check out MMORPG.com for all your MMO related news.

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8 Ways to Make The Elder Scrolls Online Even Better

If you follow me on Twitter, you know that there’s one MMO that I’ve been playing on and off (mostly off) over the last four years since the game was in beta: the Elder Scrolls Online (ESO). In the past, since my play was so erratic, it was difficult for me to get to a point where I felt sufficiently versed to craft a worthwhile blog post. Well, I’ve been playing (and enjoying) ESO for about three months now. Including the 6 month stint I played a little over a year ago, I now feel like I can speak somewhat intelligently about the game. It’s been a very long time since I documented my initial impressions on Contains Moderate Peril.

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Graphical Snobbery

Graphics CardI’m a regular listener of the MassivelyOP podcast. I enjoy the years of gaming insight that both hosts bring to the show, as well as their down-to-earth style of communicating. However, one term (or concept, really) continues to be brandished about during that podcast that tends to rub me the wrong way. The phrase “graphics snobs” has been used several times as of late in describing those who dismiss a game purely on graphical presentation and without any other basis. While I understand the hosts’ objections, the idea sometimes comes across more like “graphics really aren’t all that important to a game, anyway.” It’s with this implication that I take issue.

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