Interact

I’m a Social Player: When Did this Happen?

We’ve all been there. That stack of rainbow goodberries has been taking up a spot in your inventory for far too long. It’s time to craft. As the monotonous filling and re-filling of the crafting bar begins to lull you into a hypnotic state, a new movement in your peripheral vision catches your attention. Guild chat!

Continue reading “I’m a Social Player: When Did this Happen?”

Advertisements
Standing out from the Crowd

The Pro’s and Con’s of Online Social Constructs

Today, Belghast over at Tales of the Aggronaut posted a synopsis of a Twitter conversation he and I were both recently involved in. If you haven’t checked that one out, it’s worth a read.

In a nutshell, I was asking some questions about the differences between online relationships and real life relationships, and Bel was challenging the notion that there was even a difference. Or, more accurately, contending that the difference was only in the eye of the beholder. Bel makes it a point to ensure that he treats every single person he interacts with as a person, and not as just pixels on a screen.

Continue reading “The Pro’s and Con’s of Online Social Constructs”

Beyond Bossfights

Beyond Bossfights 11 – Gaming, Social, and Social Gaming

I’m joined this month by Lonrem, the community manager for Anook.com. Lonrem and I discuss how social has influenced gaming over the last several years, the advantages and disadvantages of social, and some of his experiences as both a guild leader and CM.

Download | Subscribe on iTunes | Stitcher

Continue reading “Beyond Bossfights 11 – Gaming, Social, and Social Gaming”