What Do Gamers Really Want?

Uncle SamGamers are a strange bunch. We want to have input into the direction of our games, and we decry studios when we feel we’re being ignored. But it must be pretty tough to be a game studio, sifting through feedback on multiple issues, some of it in diametric opposition, knowing that you can’t please everybody. And then there’s the big question: Do gamers even know what we really want?

Continue reading “What Do Gamers Really Want?”

Advertisements

The Great LOTRO Server Migration

ServersThe big news in LOTRO land is that 19 of the 29 servers will soon begin closing down, leaving only ten active servers in production. When the dust settles, 5 servers in the US and 5 servers in Europe will remain. Further clarifications in the official forums have indicated that Turbine desires to disrupt as few players as possible. This indicates that servers with the largest populations stand the best chance to survive. With further extrapolation, my original and home server of Windfola is directly in the crosshairs, and I’m still not sure how to feel about it.
Continue reading “The Great LOTRO Server Migration”

Beyond Bossfights

Beyond Bossfights 19 – Quitting Your MMO

In this episode, Sean from Gaming Conjecture joins me to talk through our experiences quitting or fading away from MMO’s and some of the reasons we chose to do so.

 

Download | Subscribe on iTunes | Stitcher

Continue reading “Beyond Bossfights 19 – Quitting Your MMO”

Beyond Bossfights

Beyond Bossfights 18 – Beyond the Beacons

This month, I’m happy to have my friend Braag, proprietor of the Light the Beacons podcast, on the show to talk about LOTRO, community content creation, and using pseudonyms for our “gaming” personas. I also have a quick interview with my youngest son about his (and my) latest favorite game, Marvel Heroes 2015.

Download | Subscribe on iTunes | Stitcher

Continue reading “Beyond Bossfights 18 – Beyond the Beacons”

A Farewell to DJPimpdaddy – from DJPimpdaddy

DJPimpdaddyI wrote about online relationships on Valentine’s Day of this year, a topic that was met with a lot of interest and about an equal amount of disagreement with my conclusions. That’s fine, but it’s probably something that I will always struggle with, especially since I’ve chosen to compartmentalize my gaming persona from my actual real-life “secret identity”. Who is Braxwolf, really? Is he a carefully crafted brand, simply another skin for my real-life personality, or a bit of both? Luckily, I’ve learned that I’m not the only one who grapples with some of the interesting new aspects of online social interaction.

Continue reading “A Farewell to DJPimpdaddy – from DJPimpdaddy”

Beyond Bossfights

Beyond Bossfights 17 – Community Filmmaking

Storytelling comes in many forms. In gaming, we play out scenes through our avatars and with our imaginations. As strange as it may seem, the creative storytelling process of filmmaking isn’t much different! In episode 17, Ron Newcomb and I examine Ron’s journey from law enforcement officer to filmmaker, some parallels between gaming and filmmaking, and the movement towards community involvement for independent filmmakers.

Download | Subscribe on iTunes | Stitcher

Continue reading “Beyond Bossfights 17 – Community Filmmaking”

Interact

I’m a Social Player: When Did this Happen?

We’ve all been there. That stack of rainbow goodberries has been taking up a spot in your inventory for far too long. It’s time to craft. As the monotonous filling and re-filling of the crafting bar begins to lull you into a hypnotic state, a new movement in your peripheral vision catches your attention. Guild chat!

Continue reading “I’m a Social Player: When Did this Happen?”