Gamers are a strange bunch. We want to have input into the direction of our games, and we decry studios when we feel we’re being ignored. But it must be pretty tough to be a game studio, sifting through feedback on multiple issues, some of it in diametric opposition, knowing that you can’t please everybody. And then there’s the big question: Do gamers even know what we really want?
The big news in LOTRO land is that 19 of the 29 servers will soon begin closing down, leaving only ten active servers in production. When the dust settles, 5 servers in the US and 5 servers in Europe will remain. Further clarifications in the official forums have indicated that Turbine desires to disrupt as few players as possible. This indicates that servers with the largest populations stand the best chance to survive. With further extrapolation, my original and home server of Windfola is directly in the crosshairs, and I’m still not sure how to feel about it.
This month, I’m happy to have my friend Braag, proprietor of the Light the Beacons podcast, on the show to talk about LOTRO, community content creation, and using pseudonyms for our “gaming” personas. I also have a quick interview with my youngest son about his (and my) latest favorite game, Marvel Heroes 2015.