We all want to make something. Whether we’re aware of it or not, we’re all building towards something. Perhaps we’re striving for a financially secure life, or to author the great American novel. Maybe we’re trying to build a YouTube channel with a certain number of subscribers, or to simply level-cap a character in our favorite video game. The need to build and create seems to be ingrained in the human condition. We can ponder for days about why this is. Personally, I like JRR Tolkien’s sub-creator theory.
In the project-driven environments of today’s workforce, there are typically three major stages that a product or service can fall into. These are (in my terms, not the industry): Conceptualization, Realization, and Sustenance. Subsequently, job descriptions tend to be divided to support one of these three major stages. As a worker, you’re either brainstorming the concept, bringing that concept into reality or sustaining that reality for an undetermined amount of time. While new ideas are always exciting (and tend to get the lion’s share of attention by the higher ups), more time and resources will be spent on maintaining and supporting the product/service during its life cycle than on either conceptualizing or implementing it.
In this episode, I’ve got Brian and Roger formerly of the Contains Moderate Peril and Burton and Scrooge podcasts. We touch on many podcast and content creation-centered subjects, such as relating to your audience, the importance of a good co-host dynamic, and situations that might lead someone to finally call it quits.
I listen to a lot of podcasts. For the last several years, my sanity during the morning and evening commutes has been maintained by a trusty list of shows that are currently of interest. Recently it occurred to me that I’ve never actually posted about the shows that I enjoy, which seems odd considering that I’m such a proponent of word-of-mouth advertising for the medium! First of all, I do almost all of my listening on a mobile device, my Samsung Galaxy S5 using Shifty Jelly’s Pocketcast app. I think I paid $3.99 for the app, but since I’ve already paid, I’m having trouble determining if that price is still accurate (simply shows as “installed” in the Google Play store page). At any rate, it was a small price to pay for an app that does exactly what I need with suitable customization that I literally use every single day.
Storytelling comes in many forms. In gaming, we play out scenes through our avatars and with our imaginations. As strange as it may seem, the creative storytelling process of filmmaking isn’t much different! In episode 17, Ron Newcomb and I examine Ron’s journey from law enforcement officer to filmmaker, some parallels between gaming and filmmaking, and the movement towards community involvement for independent filmmakers.
A recent addition to my MMO gamer circle of friends is Chestnut from Gamer Girl Confessions. To my delight and surprise, she has nominated me for a Creative Blogger Award. Thanks, Chestnut! You’ve been too kind to me. Much like the Liebster, which I posted about a few months back, this virtual game of tag has a certain set of rules, as follows:
Today is the one-week anniversary of my office room being declared (by me) a natural disaster. When your barefoot eight year old steps back and asks “why is it wet, there?”, you tend to spring into action, especially when it’s a basement room and the rain has been constant and heavy. And act I did, unplugging all of my equipment, moving my computer desk (and some bookshelves), and peeling back about 1/3 of the carpet to reveal a saturated pad underneath. Next came the box fan, de-humidifier and wet vac damage control. The wet vac was able to pull some of the moisture out. But for the most part, only time and good air circulation was going to cure the dampness of the room. A few days time, actually.