Storytelling comes in many forms. In gaming, we play out scenes through our avatars and with our imaginations. As strange as it may seem, the creative storytelling process of filmmaking isn’t much different! In episode 17, Ron Newcomb and I examine Ron’s journey from law enforcement officer to filmmaker, some parallels between gaming and filmmaking, and the movement towards community involvement for independent filmmakers.
A recent addition to my MMO gamer circle of friends is Chestnut from Gamer Girl Confessions. To my delight and surprise, she has nominated me for a Creative Blogger Award. Thanks, Chestnut! You’ve been too kind to me. Much like the Liebster, which I posted about a few months back, this virtual game of tag has a certain set of rules, as follows:
Today is the one-week anniversary of my office room being declared (by me) a natural disaster. When your barefoot eight year old steps back and asks “why is it wet, there?”, you tend to spring into action, especially when it’s a basement room and the rain has been constant and heavy. And act I did, unplugging all of my equipment, moving my computer desk (and some bookshelves), and peeling back about 1/3 of the carpet to reveal a saturated pad underneath. Next came the box fan, de-humidifier and wet vac damage control. The wet vac was able to pull some of the moisture out. But for the most part, only time and good air circulation was going to cure the dampness of the room. A few days time, actually.
Is there such a thing as a good and bad game studio? In this episode, I’ve got game bloggers Murf and Doone to discuss our perceptions of game studios, what influences them, and whether the ethical practices of a studio have any relation to the quality of games being produced.