We all want to make something. Whether we’re aware of it or not, we’re all building towards something. Perhaps we’re striving for a financially secure life, or to author the great American novel. Maybe we’re trying to build a YouTube channel with a certain number of subscribers, or to simply level-cap a character in our favorite video game. The need to build and create seems to be ingrained in the human condition. We can ponder for days about why this is. Personally, I like JRR Tolkien’s sub-creator theory.
This month, I’m happy to have my friend Braag, proprietor of the Light the Beacons podcast, on the show to talk about LOTRO, community content creation, and using pseudonyms for our “gaming” personas. I also have a quick interview with my youngest son about his (and my) latest favorite game, Marvel Heroes 2015.
Storytelling comes in many forms. In gaming, we play out scenes through our avatars and with our imaginations. As strange as it may seem, the creative storytelling process of filmmaking isn’t much different! In episode 17, Ron Newcomb and I examine Ron’s journey from law enforcement officer to filmmaker, some parallels between gaming and filmmaking, and the movement towards community involvement for independent filmmakers.
Is there such a thing as a good and bad game studio? In this episode, I’ve got game bloggers Murf and Doone to discuss our perceptions of game studios, what influences them, and whether the ethical practices of a studio have any relation to the quality of games being produced.
This month, I’m joined by illustrious blogger and podcaster Syl from MMOGypsy.com and Battle Bards. Syl gives us her take on some of the cultural differences she’s noticed within the gaming community, and we discuss some ways that language and culture can sometimes cause unintended misunderstandings.
Producer’s note: Since the completion of this show, it has been announced that parent company AOL is closing all Joystiq properties, including Massively. I toyed with the idea of recording a short segment for the beginning of the show explaining these developments, but considering the amount of work involved and short timeframe, I decided to release this episode as-is, from a time before either of us were aware of the closures. Justin is an amazingly talented writer, and I look forward to reading his musings on gaming and MMO’s for years to come. If not on Massively, then wherever he decides to post them. Best wishes to all at Joystiq.
This month, I’ve got Justin Olivetti from Massively and Biobreak. We talk about how Justin moved from a purely amateur blogger to paid gaming journalism, the relationship between blogging and journalism, some of the criticisms to come out of #gamergate, and the inception of the Newbie Blogger Initiative.
This month’s episode is a series of outtakes from the first year of Beyond Bossfights. Included is mess-ups, interruptions, cut material and some behind-the-scenes stories. I’ve also included a “mock interview” with my youngest son that was intended to test my new handheld recorder, but ended up being quite the discussion about desserts!
Thank you all for your continued support of the show. It’s hard to believe that a whole year has passed since episode one. I hope you enjoy this little review of the past year, and certainly look forward to more “gaming conversations with interesting people” in the coming year!